I’ve already written about Braid, but for those just catching up I said:
Braid is one of the best games I’ve experienced in a long time. Initially disguised as a watercolor version of Mario, it’s actually an aggressively clever puzzle about manipulating time. The game uses abstract prose to hang a story of love and regret on all the time reversal, it looks like a painting, and the music is so classy you’ll feel like you are at a wine tasting party. If nothing else, Braid is hands down the most artsy-fartsy videogame to ever grace a console.
But why take my word for it? Soulja Boy’s review of the game is embedded above. He seems to, more or less, agree.
I have a feeling he didn’t get all the puzzle pieces.
Soulja Boy is what I call…a beautiful soul. Ja. (WHAT I REALLY WANT TO CALL ATTENTION TO IS HOW HE IS SURE THAT THERE IS NO POINT TO THE GAME)